Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 183 days ago
6 / 6 / 26
K / D / A
76.2%
Kill participation
385.8
Damage / min
11,698g
344.4 gold / min
135
41 placed · 23 cleared
42
1.2 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatİkinciyiVurmam#TR1
Malphite · Top
10 / 6 / 17
64.3% KP
34,406
26.1% share
12,514g
146 CS · 4.3/m
Youtube ZACeriya#SLİME
Zac · Jungle
8 / 7 / 15
54.8% KP
19,448
14.7% share
13,232g
185 CS · 5.4/m
Fahrenheit#7700
Veigar · Mid
8 / 6 / 11
45.2% KP
33,695
25.5% share
15,443g
285 CS · 8.4/m
Riweesh#1980
Caitlyn · ADC
10 / 11 / 6
38.1% KP
31,403
23.8% share
16,710g
260 CS · 7.7/m
serhat#1223
Blitzcrank · Support
6 / 6 / 26
76.2% KP
13,104
9.9% share
11,698g
42 CS · 1.2/m
Red side
VictoryTheEmperorAzazil#TR24
Yone · Top
5 / 12 / 4
25% KP
21,486
15.4% share
12,163g
208 CS · 6.1/m
Khongar#EUW
Kindred · Jungle
7 / 12 / 9
44.4% KP
29,471
21.2% share
15,574g
243 CS · 7.2/m
call me ishmael#TR1
Twisted Fate · Mid
6 / 7 / 13
52.8% KP
30,531
21.9% share
16,023g
208 CS · 6.1/m
Rhioni1#TR1
Sivir · ADC
12 / 5 / 12
66.7% KP
47,296
33.9% share
19,574g
320 CS · 9.4/m
Guizhong#璃月港
Sona · Support
6 / 7 / 16
61.1% KP
10,539
7.6% share
12,142g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
