Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 183 days ago
0 / 7 / 20
K / D / A
54.1%
Kill participation
378
Damage / min
7,982g
328 gold / min
69
33 placed · 3 cleared
14
0.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZweyNN#ZN11
Pantheon · Top
2 / 5 / 4
35.3% KP
14,810
24.6% share
7,957g
149 CS · 6.1/m
ENGELLİ DOVEN#baroo
Graves · Jungle
6 / 8 / 3
52.9% KP
11,435
19% share
10,514g
185 CS · 7.6/m
Epoh#TR1
Kassadin · Mid
4 / 5 / 4
47.1% KP
12,677
21.1% share
10,151g
153 CS · 6.3/m
Software1#CLEAN
Caitlyn · ADC
4 / 10 / 5
52.9% KP
14,328
23.8% share
10,408g
193 CS · 7.9/m
Solvia#Knd
Thresh · Support
1 / 9 / 8
52.9% KP
6,957
11.6% share
6,761g
35 CS · 1.4/m
Red side
VictoryKim Chaewon#Kibir
Ornn · Top
3 / 1 / 6
24.3% KP
9,833
11% share
10,460g
207 CS · 8.5/m
Mooshi#0101
Taliyah · Jungle
6 / 2 / 8
37.8% KP
14,130
15.8% share
13,274g
220 CS · 9/m
k mid1#11111
LeBlanc · Mid
15 / 2 / 7
59.5% KP
29,315
32.7% share
13,141g
164 CS · 6.7/m
ˇ77#7777
Draven · ADC
13 / 5 / 4
45.9% KP
27,235
30.4% share
16,177g
203 CS · 8.3/m
serhat#1223
Blitzcrank · Support
0 / 7 / 20
54.1% KP
9,198
10.3% share
7,982g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
