Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 182 days ago
1 / 8 / 16
K / D / A
70.8%
Kill participation
314.1
Damage / min
7,396g
275.6 gold / min
96
41 placed · 8 cleared
24
0.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybilly#35s
Jax · Top
10 / 0 / 4
40% KP
18,175
16.5% share
13,028g
211 CS · 7.9/m
1tgetsw0rs33333X#angel
Talon · Jungle
6 / 2 / 9
42.9% KP
21,021
19.1% share
13,578g
241 CS · 9/m
Senqai#5896
Syndra · Mid
4 / 7 / 7
31.4% KP
26,697
24.2% share
11,911g
218 CS · 8.1/m
broski mroski#3107
Kalista · ADC
15 / 8 / 3
51.4% KP
37,115
33.7% share
17,571g
239 CS · 8.9/m
Les#thc
Braum · Support
0 / 7 / 23
65.7% KP
7,098
6.4% share
8,743g
23 CS · 0.9/m
Red side
DefeatKarizmaDestiny#6606
Akali · Top
2 / 10 / 2
16.7% KP
15,507
17.1% share
8,084g
155 CS · 5.8/m
Alp333333#TR1
Graves · Jungle
9 / 4 / 6
62.5% KP
24,048
26.5% share
12,992g
198 CS · 7.4/m
Bounifiort#TR1
Anivia · Mid
2 / 6 / 13
62.5% KP
15,305
16.8% share
9,346g
194 CS · 7.2/m
THOMY#BIG
Ezreal · ADC
10 / 7 / 7
70.8% KP
27,548
30.3% share
13,340g
230 CS · 8.6/m
serhat#1223
Blitzcrank · Support
1 / 8 / 16
70.8% KP
8,429
9.3% share
7,396g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
