Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 182 days ago
4 / 1 / 14
K / D / A
41.9%
Kill participation
306.7
Damage / min
7,491g
342.8 gold / min
54
27 placed · 3 cleared
10
0.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySMAUGGV2#TR1
Renekton · Top
6 / 5 / 3
20.9% KP
16,476
19.1% share
10,099g
197 CS · 9/m
mirai92768#garou
Nunu & Willump · Jungle
8 / 2 / 12
46.5% KP
13,741
16% share
10,632g
163 CS · 7.5/m
4444#ptc
Syndra · Mid
10 / 8 / 0
23.3% KP
22,116
25.7% share
9,864g
160 CS · 7.3/m
g t c n r s h#black
Draven · ADC
15 / 4 / 5
46.5% KP
27,113
31.5% share
14,500g
175 CS · 8/m
serhat#1223
Blitzcrank · Support
4 / 1 / 14
41.9% KP
6,702
7.8% share
7,491g
10 CS · 0.5/m
Red side
DefeatNSH#아타튀르크
Gragas · Top
4 / 8 / 1
25% KP
16,368
21.5% share
7,883g
146 CS · 6.7/m
Voxyy#1316
Zed · Jungle
12 / 6 / 1
65% KP
21,287
28% share
14,518g
142 CS · 6.5/m
Kanuny#TR1
Sylas · Mid
3 / 14 / 1
20% KP
17,632
23.2% share
6,425g
99 CS · 4.5/m
ŞAHBET#ŞAHBO
Xayah · ADC
1 / 7 / 2
15% KP
14,196
18.7% share
9,195g
175 CS · 8/m
letfcuk#000
Sona · Support
0 / 8 / 8
40% KP
6,555
8.6% share
6,204g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
