Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 182 days ago
10 / 13 / 6
K / D / A
40%
Kill participation
950.3
Damage / min
15,655g
460.2 gold / min
35
17 placed · 1 cleared
252
7.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShintarø#pump
Kennen · Top
4 / 10 / 13
33.3% KP
23,212
15.2% share
12,350g
208 CS · 6.1/m
SoulHunterLoL#Kayn
Kayn · Jungle
18 / 9 / 10
54.9% KP
45,248
29.7% share
19,476g
236 CS · 6.9/m
RealReader#TR1
Mel · Mid
12 / 8 / 4
31.4% KP
28,893
18.9% share
15,758g
249 CS · 7.3/m
Spottylepsy#1104
Lucian · ADC
17 / 6 / 8
49% KP
49,695
32.6% share
21,432g
257 CS · 7.6/m
Lexter#0001
Milio · Support
0 / 7 / 30
58.8% KP
5,522
3.6% share
11,139g
29 CS · 0.9/m
Red side
Defeatle seul châssê#5353
Darius · Top
14 / 9 / 2
40% KP
34,932
23.2% share
16,676g
264 CS · 7.8/m
BU ÇOCUK KİM#MAMA
Kha'Zix · Jungle
9 / 10 / 9
45% KP
32,099
21.3% share
16,532g
233 CS · 6.8/m
serhat#1223
Syndra · Mid
10 / 13 / 6
40% KP
32,326
21.4% share
15,655g
252 CS · 7.4/m
DİØ BRANDØ#TR1
Caitlyn · ADC
7 / 12 / 9
40% KP
42,523
28.2% share
16,418g
271 CS · 8/m
Dusép#1771
Nami · Support
0 / 7 / 17
42.5% KP
8,907
5.9% share
9,411g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
