Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 182 days ago
1 / 3 / 19
K / D / A
54.1%
Kill participation
351.2
Damage / min
8,839g
315.1 gold / min
83
31 placed · 4 cleared
21
0.7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHoarah Loux#0001
Shen · Top
4 / 6 / 12
43.2% KP
19,578
18.5% share
11,162g
181 CS · 6.5/m
Onxry#808
Zed · Jungle
14 / 4 / 5
51.4% KP
22,053
20.9% share
17,101g
236 CS · 8.4/m
Cacıkçı#trlp
Veigar · Mid
11 / 4 / 3
37.8% KP
23,225
22% share
13,870g
217 CS · 7.7/m
candfg#r2d2
Lucian · ADC
7 / 3 / 7
37.8% KP
30,991
29.3% share
15,351g
238 CS · 8.5/m
serhat#1223
Blitzcrank · Support
1 / 3 / 19
54.1% KP
9,852
9.3% share
8,839g
21 CS · 0.7/m
Red side
DefeatEyvallahsız#0000
Garen · Top
6 / 9 / 3
45% KP
27,583
29.8% share
12,307g
238 CS · 8.5/m
let me 1v9#Rynx
Talon · Jungle
7 / 5 / 4
55% KP
19,199
20.8% share
12,577g
204 CS · 7.3/m
Mikrop#4444
Ahri · Mid
5 / 10 / 4
45% KP
23,019
24.9% share
12,112g
213 CS · 7.6/m
320ied msport#BMW1
Ezreal · ADC
2 / 10 / 6
40% KP
16,483
17.8% share
11,606g
224 CS · 8/m
sekerim#irl
Yuumi · Support
0 / 3 / 11
55% KP
6,206
6.7% share
6,659g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
