Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 181 days ago
8 / 5 / 9
K / D / A
48.6%
Kill participation
1,015.7
Damage / min
13,354g
425.7 gold / min
24
11 placed · 0 cleared
241
7.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJust run#TR06
Yone · Top
4 / 9 / 8
34.3% KP
30,798
24% share
12,278g
219 CS · 7/m
ayak ve sakarya#0054
Zed · Jungle
14 / 7 / 6
57.1% KP
32,671
25.5% share
17,154g
265 CS · 8.4/m
serhat#1223
Vladimir · Mid
8 / 5 / 9
48.6% KP
31,858
24.8% share
13,354g
241 CS · 7.7/m
Eobard Thawne RF#017
Yasuo · ADC
6 / 5 / 6
34.3% KP
19,200
15% share
13,212g
239 CS · 7.6/m
Burki#rose
Blitzcrank · Support
3 / 6 / 18
60% KP
13,796
10.8% share
9,465g
20 CS · 0.6/m
Red side
VictoryNasus#NSR
Nasus · Top
6 / 7 / 5
34.4% KP
31,823
23.5% share
14,410g
238 CS · 7.6/m
Hayat2Bilet#Seki
Shyvana · Jungle
13 / 6 / 6
59.4% KP
29,771
22% share
17,362g
251 CS · 8/m
Wacexi#Darha
Diana · Mid
6 / 9 / 3
28.1% KP
24,775
18.3% share
12,470g
198 CS · 6.3/m
HCIDante#00000
Ezreal · ADC
7 / 6 / 12
59.4% KP
39,866
29.4% share
16,506g
259 CS · 8.3/m
Seku#jack
Rakan · Support
0 / 7 / 16
50% KP
9,263
6.8% share
8,988g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
