Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 181 days ago
2 / 11 / 25
K / D / A
56.3%
Kill participation
311.3
Damage / min
11,023g
270 gold / min
144
62 placed · 10 cleared
27
0.7 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStoic#STOA1
Cho'Gath · Top
13 / 4 / 10
48.9% KP
48,570
24.8% share
21,357g
315 CS · 7.7/m
Touji#kayn
Kayn · Jungle
9 / 9 / 14
48.9% KP
38,230
19.5% share
16,245g
235 CS · 5.8/m
xrawz732381#xxx
Sylas · Mid
15 / 12 / 17
68.1% KP
51,965
26.6% share
17,230g
210 CS · 5.1/m
BEAST9#999
Aphelios · ADC
9 / 13 / 7
34% KP
43,159
22.1% share
18,450g
307 CS · 7.5/m
Reunthaes#TR1
Braum · Support
1 / 10 / 30
66% KP
13,698
7% share
12,665g
23 CS · 0.6/m
Red side
Defeatdc gg kayn#rus
Shen · Top
5 / 13 / 26
64.6% KP
50,912
22.2% share
14,180g
193 CS · 4.7/m
BUFFALO#4646
Ekko · Jungle
24 / 8 / 14
79.2% KP
72,844
31.8% share
22,062g
272 CS · 6.7/m
dori#1605
Hwei · Mid
5 / 7 / 13
37.5% KP
34,623
15.1% share
17,090g
363 CS · 8.9/m
değer#miydi
Corki · ADC
12 / 8 / 14
54.2% KP
57,924
25.3% share
19,441g
249 CS · 6.1/m
serhat#1223
Blitzcrank · Support
2 / 11 / 25
56.3% KP
12,711
5.6% share
11,023g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
