Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 179 days ago
1 / 7 / 15
K / D / A
69.6%
Kill participation
398.7
Damage / min
7,629g
293.8 gold / min
80
32 placed · 6 cleared
22
0.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatメロディックな死#九百九十九
Fiora · Top
5 / 10 / 2
30.4% KP
23,769
26.2% share
9,590g
152 CS · 5.9/m
Whizzler#1433
Rengar · Jungle
8 / 8 / 4
52.2% KP
24,084
26.5% share
13,467g
161 CS · 6.2/m
dc gg kayn#rus
Diana · Mid
8 / 6 / 5
56.5% KP
23,448
25.8% share
11,693g
165 CS · 6.4/m
bersan#361
Samira · ADC
1 / 5 / 6
30.4% KP
9,092
10% share
9,813g
200 CS · 7.7/m
serhat#1223
Blitzcrank · Support
1 / 7 / 15
69.6% KP
10,353
11.4% share
7,629g
22 CS · 0.8/m
Red side
VictoryAyınınKafabasmiy#asd
Jax · Top
8 / 3 / 4
33.3% KP
26,590
24.9% share
12,954g
186 CS · 7.2/m
ApoDoMaLtaN#ECEVT
Graves · Jungle
5 / 3 / 2
19.4% KP
11,333
10.6% share
12,142g
218 CS · 8.4/m
mustafakemalx#TR1
Vladimir · Mid
2 / 9 / 3
13.9% KP
19,419
18.2% share
9,581g
181 CS · 7/m
qwewqrsad2#1111
Corki · ADC
20 / 3 / 5
69.4% KP
41,140
38.5% share
20,262g
263 CS · 10.1/m
매티히#SUP
Lulu · Support
1 / 5 / 24
69.4% KP
8,380
7.8% share
10,237g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
