Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 179 days ago
9 / 9 / 5
K / D / A
66.7%
Kill participation
582.6
Damage / min
10,129g
415.1 gold / min
74
28 placed · 12 cleared
29
1.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMIDMIDMIDMID#2049
Naafiri · Top
8 / 3 / 8
48.5% KP
24,843
28.6% share
13,650g
197 CS · 8.1/m
DISCO NUNU#4848
Nunu & Willump · Jungle
2 / 4 / 11
39.4% KP
6,938
8% share
10,036g
172 CS · 7/m
wisppp#0002
Ahri · Mid
10 / 3 / 6
48.5% KP
18,480
21.2% share
10,985g
152 CS · 6.2/m
Dreams Come True#Mosh
Smolder · ADC
11 / 4 / 11
66.7% KP
28,280
32.5% share
14,218g
221 CS · 9.1/m
Wacexi#Darha
Nami · Support
2 / 7 / 19
63.6% KP
8,458
9.7% share
8,046g
15 CS · 0.6/m
Red side
DefeatSisukas mies#TR1
Shen · Top
1 / 7 / 7
38.1% KP
10,673
14.5% share
8,285g
138 CS · 5.7/m
not you too#123
Graves · Jungle
7 / 6 / 4
52.4% KP
13,341
18.2% share
11,040g
153 CS · 6.3/m
MILF KING#S3XY
Hwei · Mid
3 / 6 / 8
52.4% KP
24,039
32.7% share
9,236g
185 CS · 7.6/m
qwewqrsad2#1111
Yunara · ADC
1 / 5 / 5
28.6% KP
11,201
15.2% share
9,578g
205 CS · 8.4/m
serhat#1223
Pyke · Support
9 / 9 / 5
66.7% KP
14,215
19.3% share
10,129g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
