Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 179 days ago
3 / 2 / 23
K / D / A
68.4%
Kill participation
314.3
Damage / min
9,204g
360.7 gold / min
70
28 placed · 5 cleared
15
0.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatturkeyxxd#lol
Yasuo · Top
0 / 7 / 2
11.1% KP
10,681
14.5% share
7,566g
177 CS · 6.9/m
Umut Halat#TR1
Graves · Jungle
6 / 7 / 3
50% KP
15,111
20.5% share
11,040g
187 CS · 7.3/m
erdo#1610
Taliyah · Mid
6 / 7 / 6
66.7% KP
21,033
28.6% share
10,382g
206 CS · 8.1/m
Conqueror v4#Roseツ
Twitch · ADC
6 / 8 / 4
55.6% KP
19,762
26.8% share
10,570g
152 CS · 6/m
Hukukçuzede#GÜHF
Braum · Support
0 / 9 / 10
55.6% KP
7,070
9.6% share
6,793g
19 CS · 0.7/m
Red side
Victoryenemysoldier00#TR1
Renekton · Top
7 / 0 / 4
28.9% KP
17,688
19.8% share
12,628g
262 CS · 10.3/m
Koşanat#9195
Fiddlesticks · Jungle
12 / 0 / 5
44.7% KP
22,558
25.2% share
13,889g
233 CS · 9.1/m
t1 keria#piwon
Orianna · Mid
7 / 9 / 8
39.5% KP
12,764
14.3% share
9,766g
140 CS · 5.5/m
pesf#0000
Kai'Sa · ADC
9 / 7 / 9
47.4% KP
28,459
31.8% share
14,451g
226 CS · 8.9/m
serhat#1223
Blitzcrank · Support
3 / 2 / 23
68.4% KP
8,019
9% share
9,204g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
