Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 179 days ago
2 / 10 / 19
K / D / A
48.8%
Kill participation
385.8
Damage / min
9,357g
299.3 gold / min
83
35 placed · 6 cleared
24
0.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRika#star
Fiora · Top
11 / 7 / 6
39.5% KP
39,685
26.9% share
16,770g
280 CS · 9/m
MasterPeak#0201
Graves · Jungle
16 / 6 / 10
60.5% KP
35,081
23.8% share
19,248g
286 CS · 9.1/m
Veilskud#TR1
Cassiopeia · Mid
5 / 8 / 8
30.2% KP
30,997
21% share
12,981g
245 CS · 7.8/m
SONMENZİL#TR1
Jhin · ADC
9 / 8 / 12
48.8% KP
29,562
20.1% share
15,289g
219 CS · 7/m
serhat#1223
Blitzcrank · Support
2 / 10 / 19
48.8% KP
12,063
8.2% share
9,357g
24 CS · 0.8/m
Red side
DefeatJoinEspor#Liya
Sion · Top
2 / 7 / 9
28.2% KP
22,128
18.2% share
11,733g
231 CS · 7.4/m
Hadyra#TR1
Sylas · Jungle
14 / 7 / 7
53.8% KP
37,599
31% share
19,458g
256 CS · 8.2/m
Akbulut#Düüüt
Annie · Mid
2 / 12 / 5
17.9% KP
14,801
12.2% share
9,410g
164 CS · 5.2/m
ŞAHBET#ŞAHBO
Draven · ADC
12 / 7 / 6
46.2% KP
33,273
27.4% share
19,955g
249 CS · 8/m
lune#2801
Pyke · Support
9 / 10 / 10
48.7% KP
13,586
11.2% share
12,999g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
