Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 178 days ago
1 / 13 / 22
K / D / A
51.1%
Kill participation
336.3
Damage / min
9,488g
276.6 gold / min
107
43 placed · 6 cleared
30
0.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPierleft#MAEYX
Annie · Top
2 / 12 / 13
38.5% KP
17,843
12.7% share
10,354g
157 CS · 4.6/m
BÜYÜK KAZANÇ#50TL
Zaahen · Jungle
3 / 5 / 9
30.8% KP
24,518
17.4% share
11,817g
221 CS · 6.4/m
DERFIGO#2121
Ahri · Mid
5 / 10 / 12
43.6% KP
28,203
20% share
12,384g
253 CS · 7.4/m
bersan#361
Samira · ADC
18 / 10 / 10
71.8% KP
39,211
27.8% share
21,165g
248 CS · 7.2/m
dc gg kayn#rus
Pantheon · Support
11 / 8 / 16
69.2% KP
31,037
22% share
14,039g
34 CS · 1/m
Red side
VictoryKisuke#1v9Qi
Riven · Top
21 / 8 / 7
62.2% KP
50,037
30.7% share
21,268g
232 CS · 6.8/m
mirai92768#garou
Nunu & Willump · Jungle
9 / 7 / 17
57.8% KP
32,297
19.8% share
15,558g
239 CS · 7/m
123kogmawkite123#wdbot
Twisted Fate · Mid
5 / 6 / 19
53.3% KP
39,078
23.9% share
15,346g
213 CS · 6.2/m
Carte#123
Vayne · ADC
9 / 5 / 4
28.9% KP
30,288
18.6% share
15,841g
234 CS · 6.8/m
serhat#1223
Blitzcrank · Support
1 / 13 / 22
51.1% KP
11,534
7.1% share
9,488g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
