Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 178 days ago
1 / 3 / 14
K / D / A
38.5%
Kill participation
217.4
Damage / min
7,271g
326.8 gold / min
44
21 placed · 3 cleared
16
0.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrabbitlol#adc1
Akali · Top
3 / 7 / 0
25% KP
16,458
26.8% share
8,156g
166 CS · 7.5/m
BUFFALO#4646
Ekko · Jungle
1 / 5 / 0
8.3% KP
6,613
10.8% share
7,442g
155 CS · 7/m
alara s bunny#alara
Qiyana · Mid
1 / 11 / 0
8.3% KP
10,999
17.9% share
5,302g
97 CS · 4.4/m
mt07#YMH
Draven · ADC
6 / 9 / 2
66.7% KP
14,413
23.5% share
10,479g
177 CS · 8/m
Eren Dono#Ace
Morgana · Support
1 / 7 / 7
66.7% KP
12,908
21% share
6,483g
26 CS · 1.2/m
Red side
Victorydc gg outplay#OUT
Fiora · Top
11 / 3 / 3
35.9% KP
20,477
26.1% share
12,252g
211 CS · 9.5/m
clean moves#1x9
Hecarim · Jungle
14 / 1 / 10
61.5% KP
25,936
33% share
14,876g
256 CS · 11.5/m
VEST#vest7
Lissandra · Mid
8 / 0 / 5
33.3% KP
13,448
17.1% share
11,296g
200 CS · 9/m
highmechad#akse
Jinx · ADC
5 / 5 / 8
33.3% KP
13,811
17.6% share
10,033g
154 CS · 6.9/m
serhat#1223
Blitzcrank · Support
1 / 3 / 14
38.5% KP
4,838
6.2% share
7,271g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
