Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 178 days ago
0 / 3 / 15
K / D / A
53.6%
Kill participation
277.8
Damage / min
7,199g
319.7 gold / min
56
24 placed · 5 cleared
17
0.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWacexi#Darha
Akali · Top
1 / 8 / 0
6.7% KP
8,789
18.1% share
6,187g
138 CS · 6.1/m
MAlSON MARGlELA#XDXD
Qiyana · Jungle
4 / 7 / 4
53.3% KP
11,225
23.2% share
9,030g
144 CS · 6.4/m
NIA JAX#TR1
LeBlanc · Mid
4 / 5 / 2
40% KP
11,447
23.6% share
9,258g
172 CS · 7.6/m
âeterna#âmorr
Kai'Sa · ADC
4 / 4 / 3
46.7% KP
10,697
22.1% share
9,665g
172 CS · 7.6/m
dc gg wakeup#dante
Karma · Support
2 / 4 / 5
46.7% KP
6,285
13% share
6,556g
15 CS · 0.7/m
Red side
Victoryerza fun acc#0x0
Yasuo · Top
11 / 0 / 3
50% KP
20,092
32.1% share
13,365g
251 CS · 11.1/m
DÜZİNSANGÖKO#4392
Viego · Jungle
7 / 4 / 2
32.1% KP
8,110
13% share
11,462g
178 CS · 7.9/m
arumi#karya
Ahri · Mid
3 / 4 / 7
35.7% KP
12,390
19.8% share
9,302g
179 CS · 7.9/m
highmechad#akse
Ezreal · ADC
7 / 4 / 3
35.7% KP
15,757
25.2% share
11,010g
172 CS · 7.6/m
serhat#1223
Nautilus · Support
0 / 3 / 15
53.6% KP
6,255
10% share
7,199g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
