Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 178 days ago
3 / 13 / 10
K / D / A
61.9%
Kill participation
335.7
Damage / min
6,756g
305.5 gold / min
42
22 placed · 2 cleared
12
0.5 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybaloda yalniz#000
Vayne · Top
7 / 2 / 6
31.7% KP
21,795
18.2% share
11,409g
193 CS · 8.7/m
FloodFire#FF AT
Xin Zhao · Jungle
10 / 2 / 20
73.2% KP
36,584
30.5% share
13,304g
175 CS · 7.9/m
lune#2801
Pyke · Mid
8 / 5 / 9
41.5% KP
17,114
14.3% share
9,021g
110 CS · 5/m
gyatsoo#TR1
Ziggs · ADC
10 / 6 / 15
61% KP
26,764
22.3% share
12,208g
139 CS · 6.3/m
Master#CEK31
Heimerdinger · Support
6 / 6 / 15
51.2% KP
17,643
14.7% share
9,366g
68 CS · 3.1/m
Red side
DefeatDagonet#LOTM
Kayle · Top
1 / 6 / 3
19% KP
10,737
16% share
7,504g
176 CS · 8/m
Sonkomanci#0180
Sejuani · Jungle
6 / 5 / 5
52.4% KP
16,981
25.3% share
9,016g
147 CS · 6.6/m
Mızrak Reis#TR1
Swain · Mid
2 / 10 / 4
28.6% KP
15,757
23.5% share
6,948g
113 CS · 5.1/m
bobinci orhan#5252
Twitch · ADC
9 / 7 / 3
57.1% KP
16,283
24.2% share
10,626g
121 CS · 5.5/m
serhat#1223
Blitzcrank · Support
3 / 13 / 10
61.9% KP
7,425
11.1% share
6,756g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
