Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 178 days ago
2 / 8 / 8
K / D / A
45.5%
Kill participation
246.1
Damage / min
7,074g
292.5 gold / min
56
22 placed · 7 cleared
24
1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatno end#EUW12
Malphite · Top
8 / 5 / 2
45.5% KP
21,766
37.2% share
10,573g
177 CS · 7.3/m
Santrafor Burak#Golll
Lee Sin · Jungle
4 / 13 / 7
50% KP
8,693
14.8% share
9,194g
113 CS · 4.7/m
Liet#1324
Zoe · Mid
2 / 11 / 4
27.3% KP
7,230
12.3% share
7,095g
121 CS · 5/m
gagagngf#TR1
Draven · ADC
6 / 10 / 3
40.9% KP
14,926
25.5% share
10,949g
206 CS · 8.5/m
serhat#1223
Blitzcrank · Support
2 / 8 / 8
45.5% KP
5,951
10.2% share
7,074g
24 CS · 1/m
Red side
Victory100AdamGUTS#GRIFF
Urgot · Top
7 / 8 / 3
21.3% KP
15,220
14.4% share
10,004g
128 CS · 5.3/m
WâfféN#TR1
Rengar · Jungle
13 / 5 / 11
51.1% KP
23,372
22.2% share
14,259g
204 CS · 8.4/m
Cooput Derler#Kadir
Xerath · Mid
23 / 1 / 7
63.8% KP
44,345
42% share
16,586g
229 CS · 9.5/m
chinese ad#0101
Ashe · ADC
2 / 5 / 19
44.7% KP
16,163
15.3% share
10,967g
133 CS · 5.5/m
gozdebabapro#2005
Lulu · Support
2 / 3 / 21
48.9% KP
6,399
6.1% share
8,418g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
