Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 177 days ago
2 / 12 / 32
K / D / A
63%
Kill participation
443.3
Damage / min
12,195g
297.7 gold / min
146
58 placed · 13 cleared
36
0.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatinanç#tan
Zaahen · Top
15 / 11 / 15
55.6% KP
69,763
31% share
19,485g
271 CS · 6.6/m
ascend#ˆˆˆˆˆ
Talon · Jungle
11 / 9 / 14
46.3% KP
45,662
20.3% share
19,518g
324 CS · 7.9/m
Cabella#TR2
Akali · Mid
19 / 9 / 12
57.4% KP
53,680
23.9% share
19,819g
217 CS · 5.3/m
daydreaming#215
Kalista · ADC
7 / 18 / 17
44.4% KP
37,459
16.7% share
20,326g
356 CS · 8.7/m
serhat#1223
Blitzcrank · Support
2 / 12 / 32
63% KP
18,162
8.1% share
12,195g
36 CS · 0.9/m
Red side
Victoryaşkım çok pardon#1616
Sion · Top
15 / 9 / 16
52.5% KP
70,271
27.8% share
20,725g
280 CS · 6.8/m
Guddy#TR1
Viego · Jungle
7 / 14 / 11
30.5% KP
34,022
13.5% share
16,453g
246 CS · 6/m
tearskeepfallin#1504
Zed · Mid
20 / 9 / 9
49.2% KP
42,790
16.9% share
21,268g
274 CS · 6.7/m
Six0x#0000
Ezreal · ADC
15 / 12 / 25
67.8% KP
79,547
31.5% share
22,461g
285 CS · 7/m
Nietzsche#Niçe
Rell · Support
2 / 10 / 40
71.2% KP
26,176
10.4% share
13,651g
48 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
