Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 177 days ago
8 / 8 / 1
K / D / A
25.7%
Kill participation
658.4
Damage / min
11,517g
434.6 gold / min
19
8 placed · 2 cleared
219
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAyınınKafabasmiy#asd
Sylas · Top
10 / 9 / 9
54.3% KP
27,699
23.9% share
11,176g
137 CS · 5.2/m
le seul châssê#5353
Rengar · Jungle
5 / 10 / 8
37.1% KP
18,268
15.8% share
12,864g
184 CS · 6.9/m
serhat#1223
LeBlanc · Mid
8 / 8 / 1
25.7% KP
17,448
15.1% share
11,517g
219 CS · 8.3/m
DİØ BRANDØ#TR1
Twitch · ADC
12 / 9 / 11
65.7% KP
41,860
36.1% share
14,129g
172 CS · 6.5/m
Ess0viuS#TR1
Thresh · Support
0 / 12 / 21
60% KP
10,604
9.2% share
7,871g
30 CS · 1.1/m
Red side
VictoryGhost54#88888
Akali · Top
7 / 9 / 2
18.8% KP
27,149
22.3% share
10,246g
162 CS · 6.1/m
ENGELLİ DOVEN#baroo
Lee Sin · Jungle
21 / 4 / 8
60.4% KP
29,150
23.9% share
16,646g
179 CS · 6.8/m
Avalanche#TRdog
Lux · Mid
10 / 5 / 17
56.3% KP
29,401
24.2% share
12,818g
194 CS · 7.3/m
Solvia#Knd
Ezreal · ADC
10 / 9 / 15
52.1% KP
26,888
22.1% share
13,153g
171 CS · 6.5/m
erdo#1610
Alistar · Support
0 / 8 / 27
56.3% KP
9,129
7.5% share
8,860g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
