Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 176 days ago
2 / 5 / 8
K / D / A
55.6%
Kill participation
344.7
Damage / min
7,624g
335.1 gold / min
47
19 placed · 3 cleared
28
1.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKarizmaDestiny#6606
K'Sante · Top
4 / 5 / 4
44.4% KP
26,457
33.8% share
9,730g
174 CS · 7.6/m
Bazgar#smurf
Rengar · Jungle
8 / 8 / 0
44.4% KP
19,986
25.5% share
12,364g
172 CS · 7.6/m
MIDMIDMIDMID#2049
Viktor · Mid
4 / 7 / 3
38.9% KP
19,768
25.2% share
8,564g
140 CS · 6.2/m
Reâl Yasuo#1346
Ashe · ADC
0 / 8 / 3
16.7% KP
4,306
5.5% share
6,966g
126 CS · 5.5/m
serhat#1223
Blitzcrank · Support
2 / 5 / 8
55.6% KP
7,841
10% share
7,624g
28 CS · 1.2/m
Red side
VictorySlizard#TR1
Dr. Mundo · Top
1 / 6 / 5
18.2% KP
16,511
16.7% share
9,143g
183 CS · 8/m
AHEREM#TR1
Viego · Jungle
8 / 5 / 1
27.3% KP
10,171
10.3% share
11,619g
189 CS · 8.3/m
rabbitlol#adc1
Sylas · Mid
5 / 4 / 10
45.5% KP
20,168
20.4% share
9,058g
155 CS · 6.8/m
doll gf#333
Sivir · ADC
16 / 2 / 7
69.7% KP
43,196
43.8% share
17,846g
253 CS · 11.1/m
april#linya
Yuumi · Support
3 / 1 / 21
72.7% KP
8,632
8.7% share
9,489g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
