Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 174 days ago
13 / 14 / 17
K / D / A
54.5%
Kill participation
660.3
Damage / min
15,261g
394 gold / min
146
54 placed · 16 cleared
47
1.2 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
3
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryburakaga02#tr1s
Swain · Top
8 / 12 / 14
40% KP
63,442
32.3% share
17,624g
261 CS · 6.7/m
adept50#TR1
Lee Sin · Jungle
12 / 7 / 16
50.9% KP
33,151
16.9% share
16,139g
225 CS · 5.8/m
Kuki Skaarl#MLS
Kled · Mid
13 / 2 / 19
58.2% KP
36,550
18.6% share
20,471g
276 CS · 7.1/m
Resonantia#lied
Jinx · ADC
9 / 11 / 13
40% KP
37,588
19.1% share
19,873g
324 CS · 8.4/m
serhat#1223
Pyke · Support
13 / 14 / 17
54.5% KP
25,574
13% share
15,261g
47 CS · 1.2/m
Red side
DefeatJochen Miller#1994
K'Sante · Top
4 / 12 / 14
39.1% KP
27,455
12.7% share
12,179g
128 CS · 3.3/m
lolu bitirecegim#000
Hecarim · Jungle
4 / 8 / 12
34.8% KP
27,920
12.9% share
15,937g
287 CS · 7.4/m
Pârliament#1850
Yasuo · Mid
6 / 18 / 4
21.7% KP
38,847
18% share
15,717g
285 CS · 7.4/m
oi oi oi hughie#Thor
Kai'Sa · ADC
24 / 8 / 8
69.6% KP
84,999
39.3% share
26,572g
332 CS · 8.6/m
Wissie#0000
Poppy · Support
8 / 9 / 20
60.9% KP
36,823
17% share
15,873g
54 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
