Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 174 days ago
17 / 7 / 7
K / D / A
46.2%
Kill participation
1,616
Damage / min
18,651g
579.5 gold / min
21
13 placed · 0 cleared
262
8.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBluetal#TR1
Ivern · Top
2 / 8 / 7
17.3% KP
22,721
13.5% share
11,202g
190 CS · 5.9/m
chris nolan#chavo
Graves · Jungle
17 / 8 / 14
59.6% KP
40,538
24% share
19,678g
231 CS · 7.2/m
serhat#1223
Smolder · Mid
17 / 7 / 7
46.2% KP
52,008
30.8% share
18,651g
262 CS · 8.1/m
niños pequeños#chavo
Ashe · ADC
9 / 13 / 11
38.5% KP
23,678
14% share
15,609g
205 CS · 6.4/m
Güzelsinnnnn#TR1
Brand · Support
7 / 14 / 18
48.1% KP
29,795
17.7% share
12,908g
65 CS · 2/m
Red side
DefeatCHAINSWANG#1938
Akali · Top
9 / 9 / 2
22% KP
26,061
23% share
11,668g
189 CS · 5.9/m
CoolBasıc MCS#TR1
Qiyana · Jungle
9 / 10 / 4
26% KP
21,313
18.8% share
15,445g
219 CS · 6.8/m
Stoic#STOA1
Nasus · Mid
10 / 7 / 5
30% KP
17,382
15.4% share
14,981g
231 CS · 7.2/m
JP JaypL#TR1
Corki · ADC
16 / 12 / 7
46% KP
39,899
35.2% share
17,358g
223 CS · 6.9/m
İnsidious#TR01
Thresh · Support
6 / 14 / 14
40% KP
8,546
7.5% share
11,414g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
