Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 174 days ago
4 / 3 / 17
K / D / A
46.7%
Kill participation
375.5
Damage / min
8,605g
354.6 gold / min
75
29 placed · 8 cleared
24
1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJesus Christ#676
Yone · Top
13 / 4 / 3
35.6% KP
26,664
27% share
13,179g
193 CS · 8/m
Başbakan#111
Talon · Jungle
9 / 3 / 7
35.6% KP
20,928
21.2% share
13,169g
192 CS · 7.9/m
özürlü#1907
Lissandra · Mid
7 / 2 / 8
33.3% KP
18,192
18.4% share
10,009g
170 CS · 7/m
BEAST9#999
Aphelios · ADC
12 / 5 / 9
46.7% KP
23,737
24.1% share
14,062g
177 CS · 7.3/m
serhat#1223
Blitzcrank · Support
4 / 3 / 17
46.7% KP
9,112
9.2% share
8,605g
24 CS · 1/m
Red side
Defeatlegorix#1337
Akali · Top
2 / 11 / 4
37.5% KP
17,048
23.5% share
8,658g
139 CS · 5.7/m
china blaze#TR1
Viego · Jungle
12 / 8 / 3
93.8% KP
21,029
29% share
13,530g
147 CS · 6.1/m
Wissie#0000
Aurelion Sol · Mid
0 / 13 / 2
12.5% KP
8,046
11.1% share
7,068g
160 CS · 6.6/m
DikDuranPisVuran#3733
Sivir · ADC
2 / 7 / 7
56.3% KP
20,465
28.2% share
10,949g
202 CS · 8.3/m
HygieniaTibbers#MLM
Lulu · Support
0 / 6 / 12
75% KP
6,030
8.3% share
6,529g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
