Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 173 days ago
2 / 10 / 23
K / D / A
59.5%
Kill participation
444.8
Damage / min
10,322g
300.8 gold / min
109
49 placed · 6 cleared
21
0.6 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBaraddooMM#1341
Gragas · Top
12 / 7 / 7
45.2% KP
34,998
23.8% share
15,681g
258 CS · 7.5/m
Marrok#3016
Zaahen · Jungle
11 / 5 / 10
50% KP
38,776
26.3% share
16,319g
208 CS · 6.1/m
etem baba#7891
Yasuo · Mid
3 / 17 / 6
21.4% KP
20,382
13.8% share
11,572g
203 CS · 5.9/m
Cuvex#9MM
Vayne · ADC
14 / 10 / 3
40.5% KP
37,770
25.7% share
16,019g
210 CS · 6.1/m
serhat#1223
Blitzcrank · Support
2 / 10 / 23
59.5% KP
15,265
10.4% share
10,322g
21 CS · 0.6/m
Red side
VictoryK0D ADI YEŞİL#TOROS
Fiora · Top
2 / 11 / 6
16.3% KP
25,573
14.7% share
12,167g
226 CS · 6.6/m
Korigato#Gato
Talon · Jungle
18 / 7 / 8
53.1% KP
55,703
32% share
21,261g
309 CS · 9/m
7 罪#717
Kassadin · Mid
19 / 5 / 8
55.1% KP
58,673
33.7% share
17,764g
257 CS · 7.5/m
Besta#9MM
Ashe · ADC
10 / 11 / 12
44.9% KP
25,544
14.7% share
15,348g
191 CS · 5.6/m
Furenss#0000
Milio · Support
0 / 8 / 29
59.2% KP
8,422
4.8% share
10,460g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
