Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 172 days ago
2 / 3 / 19
K / D / A
55.3%
Kill participation
433.4
Damage / min
8,375g
359.7 gold / min
72
30 placed · 6 cleared
21
0.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryleylaya aşığım#aegis
Garen · Top
7 / 5 / 4
28.9% KP
22,456
22.5% share
11,660g
197 CS · 8.5/m
slim shady#kibir
Hecarim · Jungle
6 / 3 / 11
44.7% KP
17,357
17.4% share
12,063g
223 CS · 9.6/m
Excuse#Kat
Katarina · Mid
13 / 2 / 6
50% KP
25,596
25.6% share
12,635g
171 CS · 7.3/m
beny go#137
Corki · ADC
10 / 3 / 5
39.5% KP
24,397
24.4% share
12,185g
174 CS · 7.5/m
serhat#1223
Blitzcrank · Support
2 / 3 / 19
55.3% KP
10,090
10.1% share
8,375g
21 CS · 0.9/m
Red side
Defeatdelıkyalayan1#det23
Darius · Top
4 / 5 / 1
31.3% KP
21,407
28.1% share
10,588g
209 CS · 9/m
KIRMIZI T4BORG#777
Taliyah · Jungle
4 / 10 / 3
43.8% KP
12,376
16.3% share
9,248g
149 CS · 6.4/m
e x#best
Zed · Mid
5 / 5 / 3
50% KP
18,602
24.4% share
8,909g
169 CS · 7.3/m
WubbaLubbaDUBDUB#DUB
Xayah · ADC
3 / 9 / 3
37.5% KP
18,196
23.9% share
8,853g
164 CS · 7/m
imagine a legend#00100
Rakan · Support
0 / 9 / 10
62.5% KP
5,529
7.3% share
6,304g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
