Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 172 days ago
8 / 4 / 7
K / D / A
32.6%
Kill participation
596.9
Damage / min
11,939g
396.9 gold / min
28
12 placed · 1 cleared
171
5.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
4
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryserhat#1223
Jax · Top
8 / 4 / 7
32.6% KP
17,958
15.7% share
11,939g
171 CS · 5.7/m
keyfi sağ sol#cano
Aatrox · Jungle
14 / 3 / 16
65.2% KP
30,589
26.8% share
16,705g
239 CS · 7.9/m
steps nvm#zoe
Taliyah · Mid
12 / 2 / 15
58.7% KP
32,666
28.6% share
14,718g
251 CS · 8.3/m
Orentar#ERIKA
Yunara · ADC
11 / 4 / 10
45.7% KP
28,514
25% share
15,965g
248 CS · 8.2/m
BUNİLLA#8590
Lulu · Support
1 / 6 / 25
56.5% KP
4,429
3.9% share
9,827g
30 CS · 1/m
Red side
DefeatLee Sang Hyeok#TR8
Zed · Top
5 / 6 / 6
57.9% KP
31,069
34.8% share
13,634g
245 CS · 8.1/m
Pyro#1905
Viego · Jungle
5 / 10 / 1
31.6% KP
8,702
9.7% share
12,075g
194 CS · 6.4/m
Lieb Mich#717
Ahri · Mid
2 / 9 / 5
36.8% KP
13,014
14.6% share
8,761g
153 CS · 5.1/m
Findenziel#1707
Smolder · ADC
4 / 10 / 4
42.1% KP
25,660
28.7% share
16,212g
305 CS · 10.1/m
PufferFish#Pufer
Blitzcrank · Support
3 / 11 / 5
42.1% KP
10,845
12.1% share
8,483g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
