Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 171 days ago
2 / 6 / 17
K / D / A
55.9%
Kill participation
373.9
Damage / min
8,544g
259.2 gold / min
108
40 placed · 9 cleared
23
0.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBeyaZenci#1905
Kennen · Top
4 / 11 / 4
23.5% KP
23,937
20.1% share
11,058g
232 CS · 7/m
Zag#かえで
Master Yi · Jungle
13 / 5 / 6
55.9% KP
26,157
21.9% share
14,285g
232 CS · 7/m
AslanKralŞehirde#KIRAL
Sylas · Mid
9 / 4 / 13
64.7% KP
34,184
28.6% share
11,977g
150 CS · 4.6/m
cCn4#TR1
Xayah · ADC
6 / 5 / 5
32.4% KP
22,755
19.1% share
14,816g
294 CS · 8.9/m
serhat#1223
Blitzcrank · Support
2 / 6 / 17
55.9% KP
12,327
10.3% share
8,544g
23 CS · 0.7/m
Red side
VictoryKenshi Fama#3162
Singed · Top
9 / 1 / 11
64.5% KP
26,119
21.7% share
16,010g
281 CS · 8.5/m
HUGE JG DİFFF#TR52
Briar · Jungle
9 / 8 / 5
45.2% KP
20,760
17.3% share
16,338g
219 CS · 6.6/m
SUN GOD NİKA#TR1
Swain · Mid
2 / 14 / 5
22.6% KP
23,362
19.4% share
11,311g
236 CS · 7.2/m
Me in the Green#TR1
Ezreal · ADC
11 / 4 / 8
61.3% KP
41,690
34.7% share
17,227g
269 CS · 8.2/m
LGC Vinsanity#TR1
Morgana · Support
0 / 7 / 19
61.3% KP
8,290
6.9% share
9,629g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
