Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 171 days ago
1 / 6 / 27
K / D / A
58.3%
Kill participation
452.1
Damage / min
10,802g
323.7 gold / min
91
43 placed · 3 cleared
21
0.6 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatATALANTA Emre#Aphe
K'Sante · Top
5 / 8 / 6
31.4% KP
28,090
19.4% share
12,612g
239 CS · 7.2/m
zanckrow4#TR1
Ambessa · Jungle
12 / 11 / 4
45.7% KP
36,306
25.1% share
17,961g
229 CS · 6.9/m
Cooput Derler#Kadir
Xerath · Mid
8 / 9 / 12
57.1% KP
43,205
29.8% share
14,751g
248 CS · 7.4/m
redstar#000
Jhin · ADC
9 / 11 / 8
48.6% KP
19,548
13.5% share
14,864g
213 CS · 6.4/m
Elneis#Tr35
Maokai · Support
1 / 9 / 16
48.6% KP
17,783
12.3% share
10,303g
61 CS · 1.8/m
Red side
VictoryMERT HAKAN#YNDAS
Camille · Top
10 / 7 / 5
31.3% KP
39,015
23.8% share
16,943g
280 CS · 8.4/m
birinci#first
Rengar · Jungle
11 / 5 / 12
47.9% KP
26,377
16.1% share
15,931g
229 CS · 6.9/m
peri1#TR1
Azir · Mid
5 / 9 / 12
35.4% KP
22,010
13.4% share
12,916g
209 CS · 6.3/m
Vegan#8130
Kai'Sa · ADC
21 / 8 / 5
54.2% KP
61,644
37.6% share
23,391g
307 CS · 9.2/m
serhat#1223
Blitzcrank · Support
1 / 6 / 27
58.3% KP
15,086
9.2% share
10,802g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
