Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 171 days ago
1 / 4 / 12
K / D / A
76.5%
Kill participation
313.4
Damage / min
5,888g
277.5 gold / min
50
22 placed · 6 cleared
34
1.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMERT HAKAN#YNDAS
Camille · Top
4 / 6 / 7
64.7% KP
12,748
22.2% share
8,405g
125 CS · 5.9/m
belalım#1989
Talon · Jungle
5 / 3 / 4
52.9% KP
8,511
14.8% share
8,852g
157 CS · 7.4/m
sirtual769435914#srtl
Zoe · Mid
0 / 3 / 4
23.5% KP
10,002
17.4% share
5,791g
129 CS · 6.1/m
Bolulu Avcı Usta#5238
Katarina · ADC
7 / 3 / 8
88.2% KP
19,515
34% share
11,210g
161 CS · 7.6/m
serhat#1223
Blitzcrank · Support
1 / 4 / 12
76.5% KP
6,649
11.6% share
5,888g
34 CS · 1.6/m
Red side
VictoryRotalFelix#felix
Jax · Top
5 / 3 / 3
42.1% KP
14,840
24.5% share
11,428g
188 CS · 8.9/m
purna#ifşa
Xin Zhao · Jungle
3 / 4 / 6
47.4% KP
10,023
16.6% share
9,390g
161 CS · 7.6/m
Wamtes#12313
Orianna · Mid
6 / 2 / 5
57.9% KP
18,137
30% share
9,363g
166 CS · 7.8/m
Vegan#8130
Vayne · ADC
4 / 4 / 2
31.6% KP
11,818
19.5% share
9,799g
190 CS · 9/m
Misa#77677
Rell · Support
1 / 4 / 10
57.9% KP
5,687
9.4% share
7,012g
29 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
