Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 171 days ago
5 / 9 / 4
K / D / A
52.9%
Kill participation
367.5
Damage / min
7,901g
363 gold / min
32
18 placed · 1 cleared
21
1 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGnarS#TR1
Gnar · Top
5 / 9 / 4
52.9% KP
16,690
30.2% share
9,324g
150 CS · 6.9/m
MXNTAL TERRORlSM#TR1
Master Yi · Jungle
5 / 4 / 1
35.3% KP
8,115
14.7% share
8,863g
130 CS · 6/m
Asphyxiation#333
Syndra · Mid
0 / 6 / 8
47.1% KP
10,845
19.6% share
7,108g
154 CS · 7.1/m
viper#GR63
Kai'Sa · ADC
2 / 12 / 8
58.8% KP
11,597
21% share
8,998g
144 CS · 6.6/m
serhat#1223
Pyke · Support
5 / 9 / 4
52.9% KP
8,000
14.5% share
7,901g
21 CS · 1/m
Red side
VictoryBluetal#TR1
Ivern · Top
7 / 4 / 1
20% KP
16,048
18.4% share
9,913g
149 CS · 6.8/m
Axlope#2306
Jarvan IV · Jungle
6 / 1 / 10
40% KP
9,261
10.6% share
11,118g
194 CS · 8.9/m
denk十miyiz#AURA
Diana · Mid
6 / 3 / 6
30% KP
16,164
18.6% share
10,344g
155 CS · 7.1/m
Celest#aura
Yunara · ADC
16 / 6 / 7
57.5% KP
34,398
39.5% share
14,234g
181 CS · 8.3/m
Kudret Sönmez#0000
Lulu · Support
5 / 3 / 20
62.5% KP
11,192
12.9% share
9,536g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
