Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 171 days ago
7 / 8 / 17
K / D / A
45.3%
Kill participation
421.9
Damage / min
11,294g
413.4 gold / min
79
36 placed · 5 cleared
26
1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNomad Vagabond#4843
Zilean · Top
2 / 7 / 10
41.4% KP
13,094
13.6% share
10,352g
162 CS · 5.9/m
Bloody cha#olcak
Graves · Jungle
9 / 10 / 5
48.3% KP
23,821
24.7% share
15,429g
222 CS · 8.1/m
migrant#200
Jhin · Mid
3 / 10 / 11
48.3% KP
16,899
17.5% share
10,575g
184 CS · 6.7/m
KATA ON GOD#KATA
Varus · ADC
13 / 12 / 6
65.5% KP
28,572
29.7% share
15,784g
175 CS · 6.4/m
WâfféN#TR1
Nautilus · Support
2 / 14 / 17
65.5% KP
13,950
14.5% share
8,943g
25 CS · 0.9/m
Red side
VictoryOpba#TR1
Malphite · Top
8 / 4 / 4
22.6% KP
18,414
13.7% share
11,860g
199 CS · 7.3/m
ayar#KAYN
Kayn · Jungle
10 / 6 / 13
43.4% KP
25,935
19.3% share
14,193g
189 CS · 6.9/m
tia#tiaaa
Lissandra · Mid
2 / 6 / 17
35.8% KP
18,012
13.4% share
10,714g
211 CS · 7.7/m
Diacilixton#TR1
Caitlyn · ADC
26 / 6 / 7
62.3% KP
60,270
44.9% share
21,111g
224 CS · 8.2/m
serhat#1223
Pyke · Support
7 / 8 / 17
45.3% KP
11,524
8.6% share
11,294g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
