Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 171 days ago
4 / 14 / 11
K / D / A
44.1%
Kill participation
414.9
Damage / min
8,323g
301.4 gold / min
101
31 placed · 12 cleared
26
0.9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRoss Geller#WWOAB
Malphite · Top
3 / 6 / 5
22.2% KP
24,270
20.4% share
10,215g
201 CS · 7.3/m
2026#KR12
Master Yi · Jungle
14 / 3 / 2
44.4% KP
26,165
22% share
15,500g
205 CS · 7.4/m
Swald#Real
Lissandra · Mid
7 / 5 / 9
44.4% KP
29,131
24.5% share
11,110g
233 CS · 8.4/m
Summer#RAYIT
Lucian · ADC
8 / 13 / 10
50% KP
30,862
25.9% share
14,978g
200 CS · 7.2/m
Kathie#707
Nami · Support
4 / 7 / 15
52.8% KP
8,554
7.2% share
9,279g
29 CS · 1.1/m
Red side
DefeatBAYTAR#6767
Tahm Kench · Top
7 / 4 / 7
41.2% KP
26,036
25.3% share
11,917g
164 CS · 5.9/m
DÜZİNSANGÖKO#4392
Viego · Jungle
5 / 6 / 11
47.1% KP
20,650
20.1% share
13,210g
196 CS · 7.1/m
OE1 Alperen#3346
Fizz · Mid
11 / 3 / 4
44.1% KP
24,202
23.5% share
13,583g
246 CS · 8.9/m
FG Atakano31#3131
Vayne · ADC
7 / 9 / 4
32.4% KP
20,605
20% share
11,641g
182 CS · 6.6/m
serhat#1223
Pyke · Support
4 / 14 / 11
44.1% KP
11,458
11.1% share
8,323g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
