Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 170 days ago
7 / 11 / 17
K / D / A
61.5%
Kill participation
429
Damage / min
11,473g
355.9 gold / min
103
50 placed · 6 cleared
28
0.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDrowe#TR1
Varus · Top
11 / 4 / 11
56.4% KP
29,956
25.6% share
16,128g
238 CS · 7.4/m
EMEKHIRSIZI#hyrku
Sylas · Jungle
8 / 6 / 6
35.9% KP
18,180
15.5% share
13,849g
221 CS · 6.9/m
SUN GOD NİKA#TR1
Xin Zhao · Mid
7 / 10 / 10
43.6% KP
31,315
26.8% share
15,663g
248 CS · 7.7/m
Frovol#TR1
Yunara · ADC
6 / 12 / 5
28.2% KP
23,778
20.3% share
14,855g
255 CS · 7.9/m
serhat#1223
Blitzcrank · Support
7 / 11 / 17
61.5% KP
13,828
11.8% share
11,473g
28 CS · 0.9/m
Red side
DefeatFentanyahu#77777
Bel'Veth · Top
5 / 5 / 4
20.9% KP
25,038
16.8% share
13,818g
256 CS · 7.9/m
xialan#CN1
Rengar · Jungle
10 / 9 / 13
53.5% KP
28,489
19.1% share
15,614g
249 CS · 7.7/m
kickMidkid#MDKD
LeBlanc · Mid
11 / 6 / 10
48.8% KP
43,836
29.4% share
15,115g
196 CS · 6.1/m
ragga oktay#3iq
Twitch · ADC
17 / 8 / 5
51.2% KP
42,154
28.3% share
18,199g
261 CS · 8.1/m
rulingxd#helpy
Lulu · Support
0 / 11 / 22
51.2% KP
9,465
6.4% share
9,977g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
