Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 170 days ago
1 / 4 / 23
K / D / A
57.1%
Kill participation
349.6
Damage / min
10,323g
343 gold / min
112
44 placed · 9 cleared
26
0.9 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMERT HAKAN#YNDAS
Camille · Top
9 / 4 / 4
31% KP
27,231
21.3% share
16,039g
280 CS · 9.3/m
sharp#TR2
Ambessa · Jungle
5 / 8 / 8
31% KP
23,843
18.6% share
12,911g
244 CS · 8.1/m
Benca Winnable#nevar
Anivia · Mid
4 / 9 / 1
11.9% KP
17,526
13.7% share
10,691g
200 CS · 6.6/m
Unakiet v2#TR1
Samira · ADC
23 / 8 / 3
61.9% KP
48,984
38.2% share
20,311g
246 CS · 8.2/m
serhat#1223
Blitzcrank · Support
1 / 4 / 23
57.1% KP
10,524
8.2% share
10,323g
26 CS · 0.9/m
Red side
Defeatyalova rüyası#Ece
Vladimir · Top
11 / 3 / 4
45.5% KP
35,280
27.7% share
15,284g
275 CS · 9.1/m
Beta#TR1
Kayn · Jungle
5 / 8 / 4
27.3% KP
17,960
14.1% share
10,757g
175 CS · 5.8/m
NickyRuus#rank1
Yone · Mid
9 / 13 / 7
48.5% KP
38,634
30.4% share
13,650g
199 CS · 6.6/m
Catriona#セラフィン
Seraphine · ADC
6 / 9 / 9
45.5% KP
24,380
19.2% share
13,733g
185 CS · 6.1/m
tansu ciller#otan4
Nami · Support
2 / 9 / 16
54.5% KP
10,977
8.6% share
8,763g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
