Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 170 days ago
4 / 5 / 13
K / D / A
63%
Kill participation
358.7
Damage / min
9,425g
301.8 gold / min
98
38 placed · 7 cleared
25
0.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatkickMidkid#MDKD
Teemo · Top
7 / 8 / 1
29.6% KP
52,404
30.6% share
14,589g
287 CS · 9.2/m
2012 messi#000
Rengar · Jungle
4 / 11 / 7
40.7% KP
18,314
10.7% share
12,668g
236 CS · 7.6/m
XD Anakitan#TR1
Lissandra · Mid
2 / 13 / 7
33.3% KP
23,606
13.8% share
9,730g
198 CS · 6.3/m
Vegan#8130
Ezreal · ADC
10 / 5 / 6
59.3% KP
65,597
38.3% share
17,344g
259 CS · 8.3/m
serhat#1223
Blitzcrank · Support
4 / 5 / 13
63% KP
11,204
6.5% share
9,425g
25 CS · 0.8/m
Red side
VictoryCıva#LoL
Dr. Mundo · Top
9 / 4 / 4
31% KP
36,830
28.9% share
15,302g
259 CS · 8.3/m
AdımGroot#rocke
Rek'Sai · Jungle
16 / 10 / 12
66.7% KP
30,519
24% share
14,759g
160 CS · 5.1/m
171513#nehir
Katarina · Mid
11 / 3 / 8
45.2% KP
25,960
20.4% share
13,215g
179 CS · 5.7/m
1v9 machine#2rcz9
Jhin · ADC
4 / 5 / 13
40.5% KP
24,700
19.4% share
14,051g
260 CS · 8.3/m
Prênses Qiyana#TR1
Alistar · Support
2 / 5 / 17
45.2% KP
9,239
7.3% share
9,462g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
