Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 170 days ago
1 / 4 / 24
K / D / A
75.8%
Kill participation
339.2
Damage / min
8,775g
372.6 gold / min
89
37 placed · 4 cleared
15
0.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTanqueray#TR1
Volibear · Top
3 / 6 / 3
26.1% KP
13,898
19.7% share
9,920g
194 CS · 8.2/m
TrissMerigoId#Triss
Kha'Zix · Jungle
7 / 4 / 7
60.9% KP
21,670
30.8% share
12,035g
190 CS · 8.1/m
i dont muhatap#777
Mel · Mid
8 / 5 / 3
47.8% KP
15,299
21.7% share
9,876g
201 CS · 8.5/m
yecüc#yuno
Lucian · ADC
3 / 9 / 7
43.5% KP
13,677
19.4% share
8,342g
139 CS · 5.9/m
babydoll#707
Nami · Support
2 / 10 / 9
47.8% KP
5,904
8.4% share
6,751g
24 CS · 1/m
Red side
VictoryKoalasyon#Koala
Rumble · Top
3 / 5 / 3
18.2% KP
13,240
17% share
8,978g
151 CS · 6.4/m
Sargol#055
Zac · Jungle
2 / 5 / 10
36.4% KP
8,350
10.7% share
9,049g
141 CS · 6/m
Turkish Briar#rank1
Vex · Mid
2 / 6 / 4
18.2% KP
8,462
10.8% share
8,839g
182 CS · 7.7/m
DİØ BRANDØ#TR1
Samira · ADC
25 / 3 / 0
75.8% KP
39,956
51.2% share
17,518g
203 CS · 8.6/m
serhat#1223
Blitzcrank · Support
1 / 4 / 24
75.8% KP
7,987
10.2% share
8,775g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
