Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Victory
Ranked Solo/Duo · 169 days ago
0 / 2 / 29
K / D / A
69%
Kill participation
147.7
Damage / min
11,408g
294 gold / min
115
52 placed · 5 cleared
17
0.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBLESSED#GGG
Quinn · Top
8 / 11 / 4
28.6% KP
43,242
23.9% share
16,813g
297 CS · 7.7/m
PİDE#PİG
Talon · Jungle
13 / 10 / 9
52.4% KP
46,764
25.9% share
17,354g
281 CS · 7.2/m
DenizDalgadaOlur#Umi
Xerath · Mid
13 / 4 / 10
54.8% KP
48,786
27% share
17,347g
262 CS · 6.8/m
EinzBern#BOMBO
Zeri · ADC
8 / 7 / 14
52.4% KP
36,054
20% share
20,846g
343 CS · 8.8/m
serhat#1223
Milio · Support
0 / 2 / 29
69% KP
5,731
3.2% share
11,408g
17 CS · 0.4/m
Red side
DefeatDiass#Aks
Trundle · Top
5 / 4 / 9
41.2% KP
26,306
19.8% share
17,378g
312 CS · 8/m
kalbim soldout#111
Zed · Jungle
13 / 8 / 5
52.9% KP
44,583
33.6% share
21,116g
282 CS · 7.3/m
DOMUZ LEMONTE XD#WIN
Galio · Mid
10 / 6 / 6
47.1% KP
30,390
22.9% share
16,735g
288 CS · 7.4/m
KyriaHames#411
Vladimir · ADC
4 / 9 / 6
29.4% KP
25,928
19.6% share
14,089g
256 CS · 6.6/m
Crash#ego
Seraphine · Support
2 / 15 / 11
38.2% KP
5,416
4.1% share
10,719g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
