Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 169 days ago
2 / 1 / 17
K / D / A
54.3%
Kill participation
287
Damage / min
7,431g
330.8 gold / min
68
25 placed · 8 cleared
22
1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBIG PIG#I Can
Mordekaiser · Top
3 / 8 / 0
21.4% KP
16,187
25.2% share
8,489g
144 CS · 6.4/m
ВLOXAXAXAXAXAXAX#BLOXA
Lee Sin · Jungle
6 / 8 / 3
64.3% KP
17,932
27.9% share
9,334g
125 CS · 5.6/m
Darkmol#1313
Yone · Mid
4 / 5 / 0
28.6% KP
12,292
19.2% share
10,105g
205 CS · 9.1/m
Cursê#ADCry
Jhin · ADC
1 / 5 / 6
50% KP
11,315
17.6% share
8,584g
158 CS · 7/m
Celaena#3131
Leona · Support
0 / 9 / 6
42.9% KP
6,443
10% share
5,816g
23 CS · 1/m
Red side
Victoryjxwwwwxxxxjjjjyy#xxjwy
Xin Zhao · Top
8 / 4 / 5
37.1% KP
26,027
28.3% share
12,209g
177 CS · 7.9/m
911#ceri
Ambessa · Jungle
8 / 5 / 5
37.1% KP
11,205
12.2% share
10,609g
163 CS · 7.3/m
Old Faker#9102
Vel'Koz · Mid
4 / 2 / 12
45.7% KP
24,730
26.9% share
9,858g
194 CS · 8.6/m
desire ぁ#777
Draven · ADC
13 / 2 / 8
60% KP
23,482
25.6% share
16,583g
208 CS · 9.3/m
serhat#1223
Blitzcrank · Support
2 / 1 / 17
54.3% KP
6,447
7% share
7,431g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
