Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 168 days ago
1 / 3 / 18
K / D / A
73.1%
Kill participation
390.6
Damage / min
7,166g
319.2 gold / min
54
19 placed · 6 cleared
30
1.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTop Father#2003
Tryndamere · Top
3 / 3 / 3
30% KP
15,524
19.8% share
8,329g
153 CS · 6.8/m
baranabimaldı#kral
Viego · Jungle
6 / 5 / 6
60% KP
17,761
22.6% share
9,636g
138 CS · 6.1/m
GARNET Blade#99999
Diana · Mid
6 / 5 / 5
55% KP
23,957
30.5% share
10,246g
190 CS · 8.5/m
Minik#DRVEN
Jinx · ADC
5 / 7 / 3
40% KP
15,652
19.9% share
9,622g
156 CS · 6.9/m
Rakan God#Rakan
Rakan · Support
0 / 6 / 11
55% KP
5,603
7.1% share
6,072g
48 CS · 2.1/m
Red side
VictoryCoutinior#TR2
Zaahen · Top
8 / 3 / 7
57.7% KP
26,142
31.3% share
11,790g
186 CS · 8.3/m
TALIB4N#42O
Dr. Mundo · Jungle
9 / 3 / 7
61.5% KP
17,640
21.1% share
11,255g
162 CS · 7.2/m
Rotheye1#9170
Akshan · Mid
5 / 7 / 2
26.9% KP
15,143
18.1% share
9,023g
166 CS · 7.4/m
avril#εïз
Seraphine · ADC
3 / 4 / 16
73.1% KP
15,902
19% share
10,223g
181 CS · 8.1/m
serhat#1223
Blitzcrank · Support
1 / 3 / 18
73.1% KP
8,770
10.5% share
7,166g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
