Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Defeat
Ranked Solo/Duo · 168 days ago
2 / 8 / 17
K / D / A
67.9%
Kill participation
437.2
Damage / min
8,128g
277.2 gold / min
76
30 placed · 8 cleared
25
0.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCoutinior#TR2
Nidalee · Top
11 / 4 / 11
57.9% KP
34,770
32.2% share
12,852g
168 CS · 5.7/m
AlacaklıKaranlık#2083
Vi · Jungle
7 / 3 / 15
57.9% KP
21,318
19.8% share
13,531g
209 CS · 7.1/m
WladekSzPilman#3060
Yasuo · Mid
9 / 5 / 10
50% KP
26,865
24.9% share
15,270g
252 CS · 8.6/m
Morubhan#TR1
Kai'Sa · ADC
5 / 9 / 11
42.1% KP
15,884
14.7% share
12,518g
196 CS · 6.7/m
aryamente#arya
Nautilus · Support
6 / 7 / 13
50% KP
9,084
8.4% share
9,294g
32 CS · 1.1/m
Red side
DefeatMızrak Reis#TR1
Shen · Top
3 / 8 / 11
50% KP
24,043
19.5% share
9,324g
147 CS · 5/m
ロープ ロープ ロープ ロープ#666
Qiyana · Jungle
8 / 6 / 8
57.1% KP
19,679
15.9% share
13,600g
197 CS · 6.7/m
Helms Deep ROME#TR1
Xerath · Mid
15 / 8 / 4
67.9% KP
44,962
36.4% share
13,527g
183 CS · 6.2/m
Evellie#TR1
Smolder · ADC
0 / 8 / 18
64.3% KP
22,104
17.9% share
10,304g
159 CS · 5.4/m
serhat#1223
Braum · Support
2 / 8 / 17
67.9% KP
12,817
10.4% share
8,128g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
