Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 168 days ago
2 / 7 / 21
K / D / A
65.7%
Kill participation
361.9
Damage / min
9,482g
344.4 gold / min
92
42 placed · 5 cleared
18
0.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBoun Cmpe#999
Fiora · Top
3 / 7 / 6
25.7% KP
23,391
21% share
11,465g
226 CS · 8.2/m
eyluleyluleylul#eylul
Sylas · Jungle
15 / 4 / 9
68.6% KP
39,721
35.6% share
18,533g
232 CS · 8.4/m
Donwigourn#TR1
Lissandra · Mid
4 / 7 / 11
42.9% KP
17,378
15.6% share
11,541g
216 CS · 7.8/m
deca#ad1
Corki · ADC
13 / 8 / 7
57.1% KP
25,957
23.3% share
15,174g
196 CS · 7.1/m
birinci#first
Karma · Support
0 / 9 / 12
34.3% KP
5,047
4.5% share
7,574g
28 CS · 1/m
Red side
DefeatMâyk#TR1
Gnar · Top
1 / 6 / 7
22.9% KP
15,053
12.9% share
8,599g
165 CS · 6/m
MXNTAL TERRORlSM#TR1
Master Yi · Jungle
14 / 6 / 6
57.1% KP
29,599
25.3% share
14,352g
222 CS · 8.1/m
十十十#kin
Zed · Mid
6 / 8 / 5
31.4% KP
25,730
22% share
11,845g
199 CS · 7.2/m
qwewqrsad2#1111
Kai'Sa · ADC
12 / 8 / 10
62.9% KP
36,594
31.3% share
16,484g
231 CS · 8.4/m
serhat#1223
Blitzcrank · Support
2 / 7 / 21
65.7% KP
9,965
8.5% share
9,482g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
