Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 167 days ago
1 / 8 / 3
K / D / A
33.3%
Kill participation
287.6
Damage / min
8,495g
337.1 gold / min
16
7 placed · 0 cleared
158
6.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCooput Derler#Kadir
Shen · Top
8 / 0 / 8
42.1% KP
19,783
21% share
11,396g
197 CS · 7.8/m
Sezeyune#TR1
Darius · Jungle
12 / 1 / 5
44.7% KP
22,373
23.8% share
12,980g
216 CS · 8.6/m
over the rainbow#ciyan
Syndra · Mid
4 / 4 / 4
21.1% KP
13,826
14.7% share
9,319g
173 CS · 6.9/m
tansu ciller#otan4
Hwei · ADC
14 / 3 / 4
47.4% KP
31,940
34% share
15,376g
220 CS · 8.7/m
t1 keria#piwon
Janna · Support
0 / 4 / 20
52.6% KP
6,075
6.5% share
8,511g
38 CS · 1.5/m
Red side
DefeatNiyaz#19531
Taliyah · Top
3 / 10 / 1
33.3% KP
17,210
23.5% share
7,691g
138 CS · 5.5/m
Jester Biceps#174
Shyvana · Jungle
2 / 9 / 3
41.7% KP
12,267
16.8% share
9,236g
179 CS · 7.1/m
9 dan 3 kyu#11111
Viktor · Mid
5 / 4 / 0
41.7% KP
24,442
33.4% share
10,331g
222 CS · 8.8/m
serhat#1223
Aphelios · ADC
1 / 8 / 3
33.3% KP
7,248
9.9% share
8,495g
158 CS · 6.3/m
Random#GANG
Bard · Support
1 / 7 / 4
41.7% KP
12,057
16.5% share
6,025g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
