Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 167 days ago
2 / 2 / 18
K / D / A
47.6%
Kill participation
275.3
Damage / min
9,415g
324.3 gold / min
98
41 placed · 11 cleared
28
1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySwift Exile#Riven
Riven · Top
7 / 8 / 5
28.6% KP
22,897
17.6% share
12,926g
217 CS · 7.5/m
kronzy#aley
Rengar · Jungle
23 / 6 / 7
71.4% KP
48,148
37% share
19,474g
249 CS · 8.6/m
Çama#pzzng
Yasuo · Mid
1 / 14 / 5
14.3% KP
17,513
13.5% share
10,416g
207 CS · 7.1/m
sarıbebek#8871
Vel'Koz · ADC
9 / 4 / 10
45.2% KP
33,639
25.8% share
15,598g
250 CS · 8.6/m
serhat#1223
Blitzcrank · Support
2 / 2 / 18
47.6% KP
7,993
6.1% share
9,415g
28 CS · 1/m
Red side
DefeatNevir#pump
Fiora · Top
9 / 8 / 5
41.2% KP
32,488
28.5% share
14,686g
231 CS · 8/m
SQuirtle#1998
Kha'Zix · Jungle
7 / 10 / 8
44.1% KP
14,619
12.8% share
11,659g
180 CS · 6.2/m
Wamtes#12313
Orianna · Mid
10 / 6 / 13
67.6% KP
33,014
29% share
12,435g
190 CS · 6.5/m
Just#OCD
Kai'Sa · ADC
5 / 10 / 4
26.5% KP
13,606
11.9% share
10,357g
180 CS · 6.2/m
kirmizi recete#361
Brand · Support
3 / 8 / 15
52.9% KP
20,227
17.8% share
9,350g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
