Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 167 days ago
2 / 5 / 28
K / D / A
71.4%
Kill participation
455.6
Damage / min
9,303g
331.9 gold / min
85
31 placed · 4 cleared
30
1.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTRKolsuzServeri#TR1
Renekton · Top
6 / 7 / 4
43.5% KP
24,795
25.8% share
12,054g
225 CS · 8/m
MEGA TÜRK#zei
Aatrox · Jungle
5 / 6 / 8
56.5% KP
16,985
17.7% share
11,591g
178 CS · 6.3/m
Harakiri#capon
Irelia · Mid
4 / 11 / 4
34.8% KP
13,947
14.5% share
10,372g
214 CS · 7.6/m
Banimo#9999
Kog'Maw · ADC
7 / 9 / 5
52.2% KP
28,039
29.2% share
11,530g
175 CS · 6.2/m
Lxnt#Bruh
Poppy · Support
1 / 10 / 14
65.2% KP
12,373
12.9% share
8,573g
20 CS · 0.7/m
Red side
VictoryArda#ŞHD
Malphite · Top
6 / 7 / 14
47.6% KP
23,850
18.7% share
11,385g
173 CS · 6.2/m
Hai#Khan4
Diana · Jungle
17 / 4 / 14
73.8% KP
33,273
26.1% share
16,770g
219 CS · 7.8/m
HichigoIsYourGod#dose
Qiyana · Mid
11 / 2 / 18
69% KP
34,924
27.4% share
14,717g
211 CS · 7.5/m
Meewtwo#2001
Senna · ADC
6 / 5 / 18
57.1% KP
22,547
17.7% share
14,198g
175 CS · 6.2/m
serhat#1223
Blitzcrank · Support
2 / 5 / 28
71.4% KP
12,772
10% share
9,303g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
