Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 166 days ago
9 / 4 / 11
K / D / A
74.1%
Kill participation
847.8
Damage / min
14,109g
446.7 gold / min
26
11 placed · 3 cleared
266
8.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKorra#1905
Teemo · Top
16 / 1 / 6
46.8% KP
44,325
31.4% share
16,912g
261 CS · 8.3/m
Axlope#2306
Jarvan IV · Jungle
12 / 4 / 9
44.7% KP
23,171
16.4% share
14,588g
212 CS · 6.7/m
SUN GOD NİKA#TR1
Naafiri · Mid
6 / 6 / 3
19.1% KP
24,692
17.5% share
12,626g
275 CS · 8.7/m
1v9 machine#00666
Draven · ADC
9 / 8 / 13
46.8% KP
42,508
30.1% share
17,860g
264 CS · 8.4/m
32YasindaCHALL#EZZ
Milio · Support
4 / 8 / 15
40.4% KP
6,410
4.5% share
9,948g
23 CS · 0.7/m
Red side
DefeatEscØØ#01011
Singed · Top
1 / 15 / 1
7.4% KP
12,462
10.7% share
8,687g
209 CS · 6.6/m
911#ceri
Zed · Jungle
8 / 7 / 9
63% KP
31,485
27.1% share
17,480g
221 CS · 7/m
serhat#1223
Yasuo · Mid
9 / 4 / 11
74.1% KP
26,775
23.1% share
14,109g
266 CS · 8.4/m
ner hıop#TR1
Jhin · ADC
3 / 10 / 14
63% KP
18,668
16.1% share
12,176g
199 CS · 6.3/m
Sonbahar Yaprağı#TR123
Vel'Koz · Support
6 / 11 / 10
59.3% KP
26,581
22.9% share
11,210g
112 CS · 3.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
