Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 165 days ago
2 / 8 / 14
K / D / A
59.3%
Kill participation
371.4
Damage / min
7,301g
269.2 gold / min
65
28 placed · 5 cleared
32
1.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrigid#7543
Vayne · Top
8 / 5 / 2
37% KP
25,774
29.9% share
12,267g
216 CS · 8/m
Ariermort#IVERN
Ivern · Jungle
4 / 4 / 11
55.6% KP
7,206
8.4% share
10,789g
148 CS · 5.5/m
Wamtes#12313
Taliyah · Mid
10 / 4 / 12
81.5% KP
31,276
36.3% share
12,934g
203 CS · 7.5/m
VAMOS ESSE#SUPP
Draven · ADC
3 / 15 / 3
22.2% KP
11,808
13.7% share
10,363g
200 CS · 7.4/m
serhat#1223
Rell · Support
2 / 8 / 14
59.3% KP
10,071
11.7% share
7,301g
32 CS · 1.2/m
Red side
Victorysansisi#TR1
Sett · Top
1 / 7 / 4
13.9% KP
7,089
7.6% share
9,458g
170 CS · 6.3/m
eyluleyluleylul#eylul
Naafiri · Jungle
10 / 5 / 6
44.4% KP
22,507
24% share
16,224g
237 CS · 8.7/m
Dragut#p4u
Ahri · Mid
6 / 4 / 5
30.6% KP
16,099
17.2% share
12,648g
231 CS · 8.5/m
Old Faker#9102
Vel'Koz · ADC
10 / 2 / 12
61.1% KP
25,499
27.2% share
13,188g
182 CS · 6.7/m
Etlnss#ETL
Mel · Support
9 / 9 / 11
55.6% KP
22,583
24.1% share
10,624g
48 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
