Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 165 days ago
3 / 14 / 38
K / D / A
56.9%
Kill participation
391.9
Damage / min
13,581g
318.8 gold / min
127
58 placed · 4 cleared
20
0.5 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymessi#07077
Gragas · Top
13 / 11 / 20
48.5% KP
58,536
20.8% share
20,489g
222 CS · 5.2/m
HAZRETİ PENGUEN#HZPGN
Sejuani · Jungle
13 / 11 / 23
52.9% KP
51,292
18.2% share
19,474g
213 CS · 5/m
ISouthSide#TR1
Hwei · Mid
13 / 13 / 19
47.1% KP
65,558
23.3% share
21,980g
287 CS · 6.7/m
kyle crane#99999
Caitlyn · ADC
17 / 19 / 12
42.6% KP
83,385
29.6% share
21,271g
261 CS · 6.1/m
LegalizeTatlar#1234
Pyke · Support
12 / 18 / 18
44.1% KP
23,024
8.2% share
15,550g
26 CS · 0.6/m
Red side
DefeatBIG PIG#I Can
Sett · Top
11 / 15 / 19
41.7% KP
51,445
18.5% share
16,829g
188 CS · 4.4/m
SickyJackson#84504
Kayn · Jungle
14 / 18 / 18
44.4% KP
58,273
21% share
18,027g
207 CS · 4.9/m
hells kitchen 1#TR1
Mel · Mid
15 / 10 / 19
47.2% KP
59,232
21.3% share
22,318g
337 CS · 7.9/m
sıkıntı kucuk#9999
Jhin · ADC
29 / 11 / 16
62.5% KP
91,957
33.1% share
27,962g
299 CS · 7/m
serhat#1223
Blitzcrank · Support
3 / 14 / 38
56.9% KP
16,697
6% share
13,581g
20 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
