Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 164 days ago
3 / 3 / 18
K / D / A
63.6%
Kill participation
476.4
Damage / min
8,709g
405.1 gold / min
43
19 placed · 4 cleared
30
1.4 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnd Shen#75s
Shen · Top
1 / 4 / 5
18.2% KP
14,529
20.9% share
7,905g
154 CS · 7.2/m
Yuta#ARDIL
Briar · Jungle
8 / 1 / 4
36.4% KP
8,384
12.1% share
9,944g
162 CS · 7.5/m
Onrisk#3131
Mel · Mid
8 / 3 / 5
39.4% KP
14,726
21.2% share
10,035g
170 CS · 7.9/m
saplargeçer31#31311
Katarina · ADC
13 / 1 / 11
72.7% KP
21,554
31% share
14,151g
184 CS · 8.6/m
serhat#1223
Seraphine · Support
3 / 3 / 18
63.6% KP
10,242
14.8% share
8,709g
30 CS · 1.4/m
Red side
DefeatOpba#TR1
Nasus · Top
2 / 3 / 1
25% KP
5,752
10.9% share
6,072g
101 CS · 4.7/m
MrMatematik#00000
Ambessa · Jungle
3 / 5 / 2
41.7% KP
11,599
22% share
8,834g
166 CS · 7.7/m
Thank you next#TR1
Vex · Mid
4 / 9 / 0
33.3% KP
14,342
27.2% share
7,844g
148 CS · 6.9/m
15ıq marksman#EUW
Vayne · ADC
1 / 7 / 3
33.3% KP
12,606
23.9% share
8,299g
163 CS · 7.6/m
HİRA KOD 1#3343
Zoe · Support
2 / 9 / 3
41.7% KP
8,385
15.9% share
6,077g
36 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
