Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 164 days ago
1 / 6 / 28
K / D / A
64.4%
Kill participation
329
Damage / min
11,083g
306 gold / min
100
42 placed · 9 cleared
29
0.8 CS / min
Objective control
1
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBambi#TR2
Malphite · Top
3 / 14 / 14
41.5% KP
33,766
15.4% share
10,950g
151 CS · 4.2/m
Alp333333#TR1
Graves · Jungle
14 / 8 / 10
58.5% KP
41,381
18.9% share
18,266g
250 CS · 6.9/m
Kiruen#FuN
Ekko · Mid
11 / 6 / 10
51.2% KP
58,375
26.7% share
16,903g
249 CS · 6.9/m
FS Shini#TR70
Caitlyn · ADC
5 / 11 / 14
46.3% KP
55,291
25.3% share
16,107g
265 CS · 7.3/m
Morganthe#TR1
Sona · Support
8 / 6 / 28
87.8% KP
29,829
13.6% share
14,121g
33 CS · 0.9/m
Red side
Victoryrivers of blood#BABAG
Dr. Mundo · Top
4 / 7 / 13
37.8% KP
37,869
22.1% share
16,236g
265 CS · 7.3/m
ristretto abuser#yasn
Talon · Jungle
5 / 9 / 12
37.8% KP
30,764
18% share
15,093g
299 CS · 8.3/m
sirtual769435914#srtl
Katarina · Mid
16 / 9 / 13
64.4% KP
46,671
27.3% share
17,502g
212 CS · 5.9/m
1v9 machine#2rcz9
Draven · ADC
19 / 10 / 4
51.1% KP
44,037
25.7% share
22,859g
264 CS · 7.3/m
serhat#1223
Nami · Support
1 / 6 / 28
64.4% KP
11,914
7% share
11,083g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
