Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 164 days ago
2 / 5 / 34
K / D / A
67.9%
Kill participation
338.9
Damage / min
11,452g
357.7 gold / min
105
38 placed · 13 cleared
23
0.7 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeate girlim olsana#uwu
Jayce · Top
8 / 9 / 4
41.4% KP
26,247
23.4% share
13,092g
238 CS · 7.4/m
Barney#TR1
Ekko · Jungle
7 / 12 / 2
31% KP
22,485
20.1% share
13,926g
190 CS · 5.9/m
light#打火机
Irelia · Mid
8 / 10 / 2
34.5% KP
28,519
25.4% share
15,103g
286 CS · 8.9/m
Solvia#Knd
Ezreal · ADC
4 / 13 / 3
24.1% KP
25,370
22.6% share
11,660g
230 CS · 7.2/m
elonda çaça#çerez
Janna · Support
2 / 10 / 10
41.4% KP
9,522
8.5% share
9,519g
27 CS · 0.8/m
Red side
Victoryheaven sent#天が送っ
Renekton · Top
2 / 14 / 9
20.8% KP
13,464
9% share
9,833g
147 CS · 4.6/m
Nevir#pump
Graves · Jungle
24 / 5 / 4
52.8% KP
44,432
29.7% share
19,936g
268 CS · 8.4/m
viperank1#TR123
Aurelion Sol · Mid
12 / 3 / 20
60.4% KP
40,763
27.2% share
14,609g
224 CS · 7/m
0TANT1K#TR1
Smolder · ADC
13 / 3 / 12
47.2% KP
40,106
26.8% share
19,188g
305 CS · 9.5/m
serhat#1223
Nami · Support
2 / 5 / 34
67.9% KP
10,851
7.3% share
11,452g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
